Mp_ggprogressive_round_restart_delay - 15.0 GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).ĬonVarRef room_type doesn't point to an existing ConVarĬash_team_elimination_hostage_map_t - 1000Ĭash_team_elimination_hostage_map_ct - 2000Ĭash_team_loser_bonus_consecutive_rounds - 500Ĭash_team_win_by_time_running_out_bomb - 3250Ĭash_team_win_by_time_running_out_hostage - 3250 Stringtable_alwaysrebuilddictionaries enabled to build the string table Run with -stringtables on the command line or convar
Map de_dust2 missing stringtable dictionary, don't ship this way!!! No web api auth key specified - workshop downloads will be disabled. SteamAPI_Init() failed unable to locate a running instance of Steam, or a local steamclient.dll. SteamAPI_Init() failed SteamAPI_IsSteamRunning() failed. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).įailed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #Game.dll loaded for "Counter-Strike: Global Offensive" #Loading VPK file hashes for pure server operation. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: Server will auto-restart if there is a crash. Starting debug mode csgo-server: CSGO: Tizzo Stopping csgo-server: CSGO: Tizzo is already stopped WARNING! If csgo-server is already running it will be stopped srcds_run -game csgo -usercon -strictportbind -ip 192.168.2.104 -port 27015 +clientport 27005 +tv_port 27020 -tickrate 128 +map de_dust2 +servercfgfile esl5on5.cfg -maxplayers_override 10 +mapgroup random_classic +game_mode 1 +game_type 0 +host_workshop_collection +workshop_start_map -authkey -debug